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You are here: Home / What is NVIDIA DLSS, and How Will It Make Ray-Tracing Faster?

What is NVIDIA DLSS, and How Will It Make Ray-Tracing Faster?

January 15, 2019 by www.howtogeek.com

At NVIDIA’s CES 2019 presentation, the company showed off a new technology called DLSS. In demonstrations, it all but eliminates the performance hit taken in games that enable fancy new ray-tracing graphics on RTX cards. But how does it work? What Is DLSS? DLSS stands for “deep learning super-sampling.” There are two parts to this idea, but let’s focus on the second one first: super-sampling. Super-sampling is something you can do on your machine right now with a lot of games. It essentially renders the game at a resolution beyond what your monitor can support. That sounds strange, but it can help smooth out some of the harsh edges in polygonal graphics. NVIDIA and AMD cards already support this technology, as do some PC games all on their own. To learn more about super-sampling, check out this article. Now, on to the “deep learning” part. Deep learning is something of a nebulous term: it basically means tons and tons of computations run on high-powered hardware in a process that improves over time. Some applications call this “artificial intelligence” (AI), but that’s a misnomer; the system isn’t “learning” in any human sense, it’s just getting better at a repetitive process. NVIDIA’s DLSS… Read full this story


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